Radiant Dawn, Weapons graphic
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04-23-2012, 07:19 PM
What are your settings?
Usually when you have texture problems with a game, setting EFB Copies to RAM should help preventing this. If not, download a more recent build. 04-23-2012, 10:42 PM
04-24-2012, 12:29 AM
these are my settings:
General basic: Backend:Opengl (it stated on the wiki that that removed the purple lines around the eyes and mouth) Adapter ATI Mobility Radeon HD 5000 Series Display Fullscreen resolution:1600x900 Aspect ratio: auto V-Sync=on Use Fullscreen=off Other Show FPS=on Auto adjust window size=off hide Mouse Cursor=off Render to Main Window=off Enhancements Enhancements Internal Resolution:Auto (Window Size) Anti-Aliasing:None Anisotropic filtering:1* Post-Processing Effectoff) Scaled EFB copy=on Per-Pixel Lighting=on Force Texture Filtering=off Hacks Skip EFB Access from CPU=off Ignore Format Changes=on EFB Copies=RAM Texture Cache=safe External Frame Buffer=Disable Other=all off Advanced All off I still get these white pots and weapons, and parts of armor not showing. 04-24-2012, 01:53 AM
Try dx9/11 anyway and maybe try External Frame Buffer too (both settings)
04-24-2012, 03:01 AM
ah, I think I might have found out what is causing the textures to not appear. If I start the game normaly, they appear, but when I load a save state, they disappear.
Ill take it for what it is, and not use save states that often (fire emblem is sort of the game i need it in, but you can't have everything ) If someone knows a workaround, then please tell me. thanks for your time. 04-24-2012, 06:59 AM
Save states are not always stable, use normal saves, just load the save state, then save normally, exit the game and start it up again
......?????
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