Audio seems to stutter by quite a bit. I see that my FPS drops when loading into other screens, from field to battle screen, etc.
I tried a bunch of combinations from the settings and graphics. I tried:
Single Core
DSP HLE and DSP LLE
Audio latency from 20 to 50 to 80
Audio Stretching at 40 and 80
Graphics: OpenGL, D3D, Vulkan
Synchronous, Synchronous ubershaders
Clockspeeds at 76%, 100%, 125%
I'm still getting the audio problems. From what I learned the audio is tied to the FPS so when my FPS drops a split second when another screen loads it messes up the audio I think.
My question is: How can I prevent this? I have seenyoutube videos that runs the game smoother than my computer even though the video author has lower specs than me.
I tried a bunch of combinations from the settings and graphics. I tried:
Single Core
DSP HLE and DSP LLE
Audio latency from 20 to 50 to 80
Audio Stretching at 40 and 80
Graphics: OpenGL, D3D, Vulkan
Synchronous, Synchronous ubershaders
Clockspeeds at 76%, 100%, 125%
I'm still getting the audio problems. From what I learned the audio is tied to the FPS so when my FPS drops a split second when another screen loads it messes up the audio I think.
My question is: How can I prevent this? I have seenyoutube videos that runs the game smoother than my computer even though the video author has lower specs than me.