Assuming I knew the format of a popular 3d model file (any file type), the way how dolphin handle geometry and textures, would it be possible to make an internal 3d ripper with all texture mappings inside the Dolphin core or the OpenGL plugin?
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
![[Image: bugwk7.gif]](http://img503.imageshack.us/img503/301/bugwk7.gif)
