
Hey everyone, please excuse me if this should have been posted somewhere else, wasn’t
sure whether to post here or the hardware section, but anyway...
So the last couple of days I’ve been curious as to how exactly the Intel Turbo Technology
works, reading a FAQ on intels website gave me some insight into this, like how Turbo Boost turns off idle cores in order to overclock
the remaining cores, aswell as how the overlock will vary depending on the amount
of cores that is being disabled. However, reading the faq also rose a question of mine.
When I play using Dolphin, I normally use HLE, which means 2 of my 4 cores will be used for
Dolphin, which results in Intel Turbo boost boosting my CPU to 3.8Ghz by disabling
the other 2 cores , BUT whenever I take a look at CoreTemp while running a game
in Dolphin, it says that all 4 cores are in use (there is activity on all 4
cores).
Not that I’m complaining, but if all 4 cores are in use, Turbo boost shouldn’t really
activate should it? I know it is activated, because I have a program telling me
so, so what is the deal here? Is turbo boost running or not?
Should I use Dolphins “Lock thread to cores” in order to ensure that turbo boost is
activated or is this not necessary?
Just trying to get the most of out Turbo boost, I know a real overclock would be more effective, but i've never tried this before, and the idea of a temporary overclock is pretty neat aswell.
sure whether to post here or the hardware section, but anyway...
So the last couple of days I’ve been curious as to how exactly the Intel Turbo Technology
works, reading a FAQ on intels website gave me some insight into this, like how Turbo Boost turns off idle cores in order to overclock
the remaining cores, aswell as how the overlock will vary depending on the amount
of cores that is being disabled. However, reading the faq also rose a question of mine.
When I play using Dolphin, I normally use HLE, which means 2 of my 4 cores will be used for
Dolphin, which results in Intel Turbo boost boosting my CPU to 3.8Ghz by disabling
the other 2 cores , BUT whenever I take a look at CoreTemp while running a game
in Dolphin, it says that all 4 cores are in use (there is activity on all 4
cores).
Not that I’m complaining, but if all 4 cores are in use, Turbo boost shouldn’t really
activate should it? I know it is activated, because I have a program telling me
so, so what is the deal here? Is turbo boost running or not?
Should I use Dolphins “Lock thread to cores” in order to ensure that turbo boost is
activated or is this not necessary?
Just trying to get the most of out Turbo boost, I know a real overclock would be more effective, but i've never tried this before, and the idea of a temporary overclock is pretty neat aswell.
[color=#FF0000]PC Specifications
Intel Core I5 3570K 3.4Ghz (Turbo Boosts to 3.8Ghz)
8GB DDR3 RAM
ATI Radeon HD 5770 1GB
Cooler Master Hyper 212 Evo CPU Cooler
Windows 7 Home Premium 64 bit
HP 21,5 HD 1080P Widescreen monitor
Phillips 26 HD Ready Widescreen TV
1x Wiimote + Motionplus add-on and Nunchuck
1x Wiimote Plus and Nunchuck[/color]
Intel Core I5 3570K 3.4Ghz (Turbo Boosts to 3.8Ghz)
8GB DDR3 RAM
ATI Radeon HD 5770 1GB
Cooler Master Hyper 212 Evo CPU Cooler
Windows 7 Home Premium 64 bit
HP 21,5 HD 1080P Widescreen monitor
Phillips 26 HD Ready Widescreen TV
1x Wiimote + Motionplus add-on and Nunchuck
1x Wiimote Plus and Nunchuck[/color]