(02-13-2018, 02:21 PM)yhe1 Wrote: I didn't change settings other than resolutions and AA.
One tester said "ASE stutter may be caused by shader compilation"
Is there any setting I need to touch regarding shaders?
I don't own this specific game, but taking these steps should make sure that you at least get the best performance possible.
1. Download and extract the latest development build to a new foldder, if you haven't done so already. You can find these on the download page if you scroll down a bit. (for your convenience: https://dl.dolphin-emu.org/builds/dolphin-master-5.0-6325-x64.7z is the latest version as of 2018-02-13)
1.5 Optional: I also recommend renaming your whole "Dolphin Emulator" folder from "My Documents" just to be sure no wrong/broken settings are carried over from an older version and everything is 100% set up to default (or create a portable.txt in the same directory as your dolphin.exe.) *Keep in mind that your save game will not be available unless you copy over the MemCard for GC or save folder for Wii (save folder can be found by right clicking the game in the dolphin gamelist and selecting "Open Wii Save Folder")*
2. Download the latest graphics driver from the nVidia site
(for your convenience I will add the link here (2018-02-13): https://us.download.nvidia.com/Windows/390.77/390.77-desktop-win10-64bit-international-whql.exe )
3. Set up 3xIR, Hybrid Ubershaders and D3D backend in Dolphin for your graphics configuration and shader compilation stutter should theoretically be eliminated.
4. If it is still slow after doing all this: set 1x IR and turn SSAA/MSAA off > Still slow? Might be a hard/slow to emulate function or there is a bug.
If you suspect that it is a bug or if you want developers to at least take a look at it you can file a report here: https://bugs.dolphin-emu.org/projects/emulator/issues, be advised that Dolphin is an OpenSource project that is run and developed by volunteers and that might mean this will be solved when a developer has time and/or thinks this is an interesting project for him/her to tackle *which might be "never"*
Check my profile for up to date specs.
