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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Question About Unlimited JIT Cache
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Question About Unlimited JIT Cache
08-15-2009, 12:19 AM
#6
omegadox Offline
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Posts: 401
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Joined: Mar 2009
(08-14-2009, 10:44 PM)Runo Wrote:
(08-14-2009, 09:09 PM)omegadox Wrote: It is just warning you that you have it enabled (in case you forgot you had enabled it). I have played through 3 temples in ZTP without the unlimited hack and worked fine for me, I only got one crash at hyrule, but it was rare (I blame the frame skipper Tongue). Only use the hack when you really need it.

Well will leave it on for TP then, cause for me it crashes within 2 minutes of gameplay I dunno why, whats your specs? the point is that I normally figure out how to solve that kind of problem with configuration, but nothing worked, so I had to turn on the Unlimited JIT Cache...
P.S. I didnt find where to configure the frameskipper, only the framelimiter and the watchdog (Im using Orleans build)...
P.S.S. Thank you two for the awnsers!

I think ZTP is less stable in Orlan's build that has the watchdog and extra stuff added in, because on normal latest Dolphin SVN x64 build, the game runs fine without unlimited enabled. Perhaps try to my build (check the link in my signature)
:: System Specs ::
Operating System: Windows 7 Professional x64
Video Card: ATI Radeon HD 5770
CPU: AMD Phenom I X4 9550
RAM: 6GB DDR2
EXP Index: 999999.999999
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Messages In This Thread
Question About Unlimited JIT Cache - Runo - 08-14-2009, 09:03 PM
RE: Question About Unlimited JIT Cache - omegadox - 08-14-2009, 09:09 PM
RE: Question About Unlimited JIT Cache - Runo - 08-14-2009, 10:44 PM
RE: Question About Unlimited JIT Cache - omegadox - 08-15-2009, 12:19 AM
RE: Question About Unlimited JIT Cache - THELUKESTIR - 08-14-2009, 10:17 PM
RE: Question About Unlimited JIT Cache - Iulius - 08-14-2009, 11:47 PM
RE: Question About Unlimited JIT Cache - Runo - 08-15-2009, 12:32 AM

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