Hello,
my question is: Is it possible to disable texture cache in newer revisions?
my question is: Is it possible to disable texture cache in newer revisions?
Question about Texture Cache
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11-22-2012, 07:32 PM
Hello,
my question is: Is it possible to disable texture cache in newer revisions? 11-22-2012, 07:39 PM
Not possible. The Texture Cache is always active, but you can adjust the accuracy (Safe, Middle and Fast)
Texture Cache :
fast = disable , do nothing between "safe" and "fast" = normal (enable) safe = slow Laptop: Youtube Channel (Vintage Tech/Watches) :: 11-22-2012, 08:48 PM
11-22-2012, 10:12 PM
11-23-2012, 01:19 AM
As far as I know, this is an option to save textures, so that they don't have to be generated again after restarting a game .. If disabled, the game sometimes lags a few seconds, if a new scene or an object is appearing in a game .. But this slows down emulation very much, so could someone create a disable-box, I really don't mind those few lags..
11-23-2012, 01:24 AM
None of the people who talked on this thread (except neobrain) have an idea about what the texture cache does. Without a working texture cache implementation you would most likely not be able to reach > 5FPS in any game. You can't disable it because having an option to do so would be completely useless.
(11-23-2012, 01:19 AM)slax65 Wrote: As far as I know, this is an option to save textures, so that they don't have to be generated again after restarting a game .. If disabled, the game sometimes lags a few seconds, if a new scene or an object is appearing in a game .. But this slows down emulation very much, so could someone create a disable-box, I really don't mind those few lags..How do you know it slows down emulation very much ? How could you posibly test this when there is no disable button ? I think what you are talking about is shader cache, that certanly shouldnt be disabled, but it should come already build with dolphin ( neobrain once said it would be posible ) |
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