First, I would like to thank everyone who worked on the Dolphin Emulator and HD Texture Projects. I am aware that Dolphin caches shaders as you play the game, but does the shadercache folder apply to custom HD textures as well? For example, if I load custom textures for a game and play for a while, are custom textures cached along with regular textures when I end emulation? Or is it necessary to prefetch custom textures to prevent stuttering? Thanks.
Question about Shader cache and HD Texture Projects
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