Hello everyone, first post and thank you so much for your hard work on the emulator.
I don't think my problem really has anything to do with dolphin but more with windows 7 and resource management. Everything runs fine as long as Dolphin emulator window isn't "in the background". I run at 60 fps at 1080p very steadily after I've played the game for a bit on both mariokart CTGP revolution and Xenoblade, but as soon as i click to for example a browser window I lose exactly 1/4 of my frames. Dropping down to a very steady 45 frames, which causes obvious problems.
The only odd setting I have is Enable CPU clock override to 125% (607mhz). And my problem seems to disappear when I uncheck it (I had it enabled to because it seemed to fix a huge audio issue in xenoblade chronicles as suggested by one of the testers in the wiki).
The only thing I could come up with to fix this was setting the priority on the process higher, but I couldn't get it to realtime only high.
I'd really like the ability to take advantage of my hardware while the window is in the background, any way around this?
Probably more a windows 7 question than a Dolphin question, but there may be things about Dolphin or the override I'm not understanding
Thanks
Edit - OpenGL for graphics
DSP HLE
I don't think my problem really has anything to do with dolphin but more with windows 7 and resource management. Everything runs fine as long as Dolphin emulator window isn't "in the background". I run at 60 fps at 1080p very steadily after I've played the game for a bit on both mariokart CTGP revolution and Xenoblade, but as soon as i click to for example a browser window I lose exactly 1/4 of my frames. Dropping down to a very steady 45 frames, which causes obvious problems.
The only odd setting I have is Enable CPU clock override to 125% (607mhz). And my problem seems to disappear when I uncheck it (I had it enabled to because it seemed to fix a huge audio issue in xenoblade chronicles as suggested by one of the testers in the wiki).
The only thing I could come up with to fix this was setting the priority on the process higher, but I couldn't get it to realtime only high.
I'd really like the ability to take advantage of my hardware while the window is in the background, any way around this?
Probably more a windows 7 question than a Dolphin question, but there may be things about Dolphin or the override I'm not understanding
Thanks
Edit - OpenGL for graphics
DSP HLE