• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Hardware v
« Previous 1 ... 76 77 78 79 80 ... 188 Next »

Question about cpu charge.
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Question about cpu charge.
03-15-2015, 12:59 AM
#1
Tasoeur
Unregistered
 
When I'm running a game with those graphics settings :

[Image: cedd85140102c88a334536cd21aa0dc1da24ae64.png]

I got some audio stutter but my cpu charge isn't at 100% (but around 35%)

Is audio stutter and cpu charge are related ?  

Is there a way to fix audio stutter ? (I assume my cpu can handle those graphics settings right ?)

Audio settings :
[Image: 640ae2f7b2f04ae7c75dc7b313dd456a7b215327.png]


My PC settings are in my profile.

Thanks by advance for your consideration ! Smile
Reply
03-15-2015, 04:50 AM
#2
Aleron Ives Offline
Senior Member
****
Posts: 662
Threads: 7
Joined: Apr 2014
Your CPU will never register at 100% in the Task Manager, because Dolphin only uses 2 of your 4 cores. One core emulates the GC CPU, while the other core emulates the GC GPU.
Find
Reply
03-15-2015, 08:23 AM
#3
Fiora Offline
x86 JIT Princess
**********
Developers (Some Administrators and Super Moderators)
Posts: 237
Threads: 0
Joined: Aug 2014
Graphics settings (generally) stress your GPU, not CPU.
Website Find
Reply
03-16-2015, 02:27 PM
#4
ZL580 Offline
Junior Member
**
Posts: 40
Threads: 4
Joined: Aug 2014
What are you pc specs?

How often does the stutter occur? Just the begining of games or the whole time?
Find
Reply
03-17-2015, 10:11 AM
#5
NKF98 Offline
T-Rex
*******
Posts: 1,122
Threads: 7
Joined: Mar 2015
(03-16-2015, 02:27 PM)ZL580 Wrote: What are you pc specs?

He said they were in his profile. lrn2reed

Audio stutter is unrelated to FPS, as the core responsible for graphics is not the same as the one responsible for audio. Also, 100% CPU usage is impossible with Dolphin because it only utilizes 2 cores of your quad core processor. Play around with audio settings, and switch to the DSP LLE Interpreter.
Arch
Intel Core i7 - 4510U
iHD4400
8GB RAM

Check here first:
wiki.dolphin-emu.org
Find
Reply
03-17-2015, 11:13 AM
#6
Fiora Offline
x86 JIT Princess
**********
Developers (Some Administrators and Super Moderators)
Posts: 237
Threads: 0
Joined: Aug 2014
(03-17-2015, 10:11 AM)NKF98 Wrote: Audio stutter is unrelated to FPS, as the core responsible for graphics is not the same as the one responsible for audio.
This is not correct. "Audio stutter" means that the game is running below full FPS (even for a split second), almost assuredly due to waiting for the CPU or GPU thread.

Switching to DSP LLE will likely make problems worse, since LLE is even slower.
Website Find
Reply
03-17-2015, 03:51 PM
#7
NKF98 Offline
T-Rex
*******
Posts: 1,122
Threads: 7
Joined: Mar 2015
Oh. My b
Arch
Intel Core i7 - 4510U
iHD4400
8GB RAM

Check here first:
wiki.dolphin-emu.org
Find
Reply
03-18-2015, 08:01 AM
#8
DJBarry004 Offline
Don't even bother...
*******
Posts: 2,456
Threads: 33
Joined: Sep 2013
(03-17-2015, 10:11 AM)NKF98 Wrote:
(03-16-2015, 02:27 PM)ZL580 Wrote: What are you pc specs?

He said they were in his profile. lrn2reed

Audio stutter is unrelated to FPS, as the core responsible for graphics is not the same as the one responsible for audio. Also, 100% CPU usage is impossible with Dolphin because it only utilizes 2 cores of your quad core processor. Play around with audio settings, and switch to the DSP LLE Interpreter.

DSP LLE *recompiler*. 
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode