• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 593 594 595 596 597 ... 1198 Next »

Question about async audio emulation.
View New Posts | View Today's Posts

Thread Closed 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Question about async audio emulation.
01-24-2014, 07:32 AM
#3
herpderpus Offline
Junior Member
**
Posts: 40
Threads: 8
Joined: Aug 2011
(01-24-2014, 06:35 AM)DJBarry004 Wrote: That was removed during the HLE rewrite. And async audio was WAY buggier than sync audio (which is used now).

That's too bad, async audio emulation is great, because you can fast forward the game and still hear the music normally, or not have those annoying cracks when the framerate drops a bit.

Anyway, there's no way to get audio emulation like that in newer versions of the emu?

Any plans to make it async again in the future?
Find
« Next Oldest | Next Newest »
Thread Closed 


Messages In This Thread
Question about async audio emulation. - herpderpus - 01-24-2014, 06:29 AM
RE: Question about async audio emulation. - DJBarry004 - 01-24-2014, 06:35 AM
RE: Question about async audio emulation. - herpderpus - 01-24-2014, 07:32 AM
RE: Question about async audio emulation. - DJBarry004 - 01-24-2014, 07:38 AM
RE: Question about async audio emulation. - mbc07 - 01-24-2014, 08:32 AM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode