So I have dabbled a little with HD texture packs and I was trying to see if I could make a texture pack for The Lord of the rings: the Third age.
I am having trouble with upscaling the text and menu items. So i have a save state at one of the first battles and i dump the textures and upscale them.
Once I reload my save state with the HD textures loaded the menu items look as you would expect, but as soon as I move the cursor the texture reverts to the standard non-HD version.
I did a test and re-enabled texture dumping while i also have custom textures loaded and when i navigate the menu, there is a brand new but identical texture dumped albeit with a different file name
so its almost like the textures are constantly being refreshed in memory and creating tons of new textures every-time I navigate the menus.
I expect this is something unique to this game and its just not going to work, but figured I should check if there is any way around this before throwing in the towel
I am having trouble with upscaling the text and menu items. So i have a save state at one of the first battles and i dump the textures and upscale them.
Once I reload my save state with the HD textures loaded the menu items look as you would expect, but as soon as I move the cursor the texture reverts to the standard non-HD version.
I did a test and re-enabled texture dumping while i also have custom textures loaded and when i navigate the menu, there is a brand new but identical texture dumped albeit with a different file name
so its almost like the textures are constantly being refreshed in memory and creating tons of new textures every-time I navigate the menus.
I expect this is something unique to this game and its just not going to work, but figured I should check if there is any way around this before throwing in the towel