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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Quad-Core Processing
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Quad-Core Processing
06-17-2010, 07:48 AM
#21
fabry92 Offline
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but definitively dolphin works best with 4 or 2 cores?
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06-17-2010, 07:57 AM
#22
Xtreme2damax Offline
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It's debatable, it likely won't give much more performance, removing some of the overhead of system processes might net between 1 - 5 additional frames at most if even that.
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06-17-2010, 08:48 AM
#23
j2844504
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(06-17-2010, 07:57 AM)Xtreme2damax Wrote: It's debatable, it likely won't give much more performance, removing some of the overhead of system processes might net between 1 - 5 additional frames at most if even that.

You are right the difference is about 3 to 5 frames, not really that noticeable, just a slight improvement.
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06-17-2010, 09:15 AM
#24
cmccmcsorryilostmypassword
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(06-17-2010, 07:48 AM)fabry92 Wrote: but definitively dolphin works best with 4 or 2 cores?

i would say 4 cores because then there would be nothing else running on the 2 cores besides dolphin, with only 2 cores you have to run dolphin +your os and other apps running in the background
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06-17-2010, 09:58 AM
#25
skid Offline
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(06-16-2010, 11:41 PM)Xtreme2damax Wrote: Thanks for explaining skid, so it was nothing more than an artificial increase in speed while game speed basically remained the same?

I don't have a quad core, but the tester I gave it to said that the speed seemed the same.

ector also used some math to prove that the speed increase would not be noticeable. Beaten by simple arithmetic hehe
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