Hello
New guy here, thanks for accepting me.
Finally, after MUCH trial and error, I have the Dolphin Emulator compiling on VS2019 on win10...almost.
(As an FYI, the first compile attempt resulted in over 2000 listed errors!)
Anyway, I am down to one (YAY)
I am getting the ubiquitous "QTDIR not set..." message.
From previous excursions through the forum, and a dive into the Dolphin code, I finally realized that the Dolphin, Externals, Qt, directory was totally empty.
So, first, I downloaded/installed GIT. Then tried the suggestions given in other posts to download the Git from command line; I got the error that it was not a valid Git repository.
So, to populate the appropriate directory, I went into GIT and manually downloaded the zip file (the one that says it is a smaller, Dolphin specific Qt), then extracted it to the Qt directory.
The directory tree is
...Externals
......Qt
......Qt5.4.0
.........5.4
............msvc2013_64_opengl,
followed by the four sub-dirs "bin", "include", "lib" and "plugings"
Again, this is a manual install.
Then, in order to get the QTDIR to be set, I went into my Environmental Variables, and set it. In both User Variables AND System Variables, I have it set to Dolphins Qt directory. Should it be pointed someplace else, like the "Qt5.4.0" directory? Is this even the correct approach?
Still getting the "QTDIR not set..." error.
Therefore, I'm guessing that the Environmental Variables in NOT the way to go.
So, how do I tell Dolphin that its' own QTDIR does exist, and where it is.? Do I need to tell GIT that the Dolphin Qt directory IS a valid repository? How?
Am I even on the correct path for resolving this? (Also, I note that, someplace, the suggestion was made to uncheck the Dolphin QT option in the configuration window. Note that that option does not exist in my version...there IS a DolphinNoGUI option, but that was already unchecked by default)
Thanks. I'm really excited to see this work. I can only imagine the manpower that got you this far. My hat is off to you all.
Charlie
New guy here, thanks for accepting me.
Finally, after MUCH trial and error, I have the Dolphin Emulator compiling on VS2019 on win10...almost.
(As an FYI, the first compile attempt resulted in over 2000 listed errors!)
Anyway, I am down to one (YAY)
I am getting the ubiquitous "QTDIR not set..." message.
From previous excursions through the forum, and a dive into the Dolphin code, I finally realized that the Dolphin, Externals, Qt, directory was totally empty.
So, first, I downloaded/installed GIT. Then tried the suggestions given in other posts to download the Git from command line; I got the error that it was not a valid Git repository.
So, to populate the appropriate directory, I went into GIT and manually downloaded the zip file (the one that says it is a smaller, Dolphin specific Qt), then extracted it to the Qt directory.
The directory tree is
...Externals
......Qt
......Qt5.4.0
.........5.4
............msvc2013_64_opengl,
followed by the four sub-dirs "bin", "include", "lib" and "plugings"
Again, this is a manual install.
Then, in order to get the QTDIR to be set, I went into my Environmental Variables, and set it. In both User Variables AND System Variables, I have it set to Dolphins Qt directory. Should it be pointed someplace else, like the "Qt5.4.0" directory? Is this even the correct approach?
Still getting the "QTDIR not set..." error.
Therefore, I'm guessing that the Environmental Variables in NOT the way to go.
So, how do I tell Dolphin that its' own QTDIR does exist, and where it is.? Do I need to tell GIT that the Dolphin Qt directory IS a valid repository? How?
Am I even on the correct path for resolving this? (Also, I note that, someplace, the suggestion was made to uncheck the Dolphin QT option in the configuration window. Note that that option does not exist in my version...there IS a DolphinNoGUI option, but that was already unchecked by default)
Thanks. I'm really excited to see this work. I can only imagine the manpower that got you this far. My hat is off to you all.
Charlie