I use Render to Main Window and fullscreen together, as for some reason I get terrible performance when a separate rendering window is used. Previously they worked fine, but now with the QT UI Update, Dolphin no longer starts in fullscreen. If I click the button or use a hotkey manually, it works fine, but I have a frontend setup and would prefer an automated solution. Is there a way to force Dolphin to enter fullscreen upon startup whilst Render to Main Window is enabled?
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QT - Render to Main Window doesn't start fullscreen
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04-27-2018, 05:02 AM
Show us screenshots of your graphics settings please.
![]() AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 22H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
04-27-2018, 05:10 AM
Grabbed all tabs just in case.
https://i.imgur.com/vO8Tze2.png https://i.imgur.com/hns89SR.png https://i.imgur.com/Mq4RNHP.png https://i.imgur.com/nWegN38.png 04-28-2018, 03:59 AM
PR was merged and is part of master as of 5.0-7092: https://dolphin-emu.org/download/dev/cbb1f4a3da02f0984ea8e4827849288f84358a58/
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