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PS4 Controller calibration with Emulated Wiimote Shake/Tilt
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PS4 Controller calibration with Emulated Wiimote Shake/Tilt
09-30-2015, 08:46 AM
#5
KungFooMasta
Unregistered
 
Hello. I'm also new to using dolphin, and my setup is using the ps4 dual shock controller. I've been searching online for a couple days now..

Question: Am I correct in assuming there is no real solution for having the dual shock controller generate tile/shake/rotate data and using that data to emulate the wiimote?

Between this post and one other post I found online, it looks like people are mapping the emulated wiimote tilt/shake data to keyboard, or in this post, using the analog stick to simulate rotation data.

Also, I guess its required to have some program running in order to make use of all the ps4 sensors? I tried DS4Windows and more recently InputMapper, but whenever I have those running, I can't set the controller inputs correctly in dolphin. (I'm on windows 8.1, and I've toggled the exclusivity on/off) I wish there was a simple tutorial for using PS4 wireless controller with dolphin, such that it could generate rotation data and rumble. I bought the ps4 controller over xbox one controllers because I thought they provided more functionality. Don't know if xbox one controllers work better.. no idea!
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Messages In This Thread
PS4 Controller calibration with Emulated Wiimote Shake/Tilt - Benie - 09-16-2015, 02:42 PM
RE: PS4 Controller calibration with Emulated Wiimote Shake/Tilt - MayImilae - 09-16-2015, 10:38 PM
RE: PS4 Controller calibration with Emulated Wiimote Shake/Tilt - Benie - 09-17-2015, 04:18 AM
RE: PS4 Controller calibration with Emulated Wiimote Shake/Tilt - MayImilae - 09-17-2015, 10:37 AM
RE: PS4 Controller calibration with Emulated Wiimote Shake/Tilt - KungFooMasta - 09-30-2015, 08:46 AM

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