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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Propose to seek solutions
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Propose to seek solutions
11-15-2013, 07:26 PM
#1
bigwei Offline
Junior Member
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Posts: 22
Threads: 4
Joined: Nov 2013
Sad 
I come from Taiwan.
I will not write the program.
But I also give developers recommend the test.

Test Game
Game name:WWE 13
Game ID:S3XE78
Game name:MONSTER HUNTER 3
Game ID:RMHJ08

These games I can run at full speed.
I would say audio aspects, Maybe not his problem.
But I hope developer can overcome this problem.
Simulating at full speed, often encounter gets faster audio.
In order to make it more stable in FPS30, I changed FPS65.
But the audio to follow beating too obvious.

3.5-367 no such problem,But may not have optimized better than 4.0
So I seek answers
If unable overcome, I have to give. Sad

Test Movie
https://www.youtube.com/watch?v=rQEegfqa9eM

Recently encountered this problem, I learned a lot of English
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11-15-2013, 10:45 PM
#2
JMC47 Offline
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Posts: 6,543
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It's not going full speed, that is why the audio is stuttering.
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11-16-2013, 05:58 PM
#3
bigwei Offline
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Posts: 22
Threads: 4
Joined: Nov 2013
(11-15-2013, 10:45 PM)JMC47 Wrote: It's not going full speed, that is why the audio is stuttering.
You answer right, But you did not listen carefully.
Among WWE13 Videos is really slow, But MONSTER HUNTER 3 it is fast running at full speed.
I just want to say why the 3.5-367 sound can be accurately, but failed to on the new version.
I only hope to fix, I guess the problem can help other people.
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11-16-2013, 06:36 PM
#4
Shonumi Offline
Linux User/Tester
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Posts: 6,513
Threads: 55
Joined: Dec 2011
The problem with Monster Hunter 3 is that you seem to be running the game faster than 100%. You must now play at exactly 100% to have correct audio in games like this. If it's less than 100%, it will stutter. If it's greater than 100%, it will sound too fast.

Try setting Framelimit to Auto and disable Limit by FPS.
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