Hey guys, so i've been trying to run project m on dolphin using all the steps from this post:
So i decided to run project m the old way via Gecko and it works completely however it crashes randomly after a few moments, it can't be SD card crash can it? wasn't that fixed a few months ago? Any help would be appreciated.
~Some Details~
Using Dolphin 4.0 64bit
Project M (Hackless) Full Set
Windows 7 Ultimate
GeForce 650M
i7 3820QM @ 2.7GHz
Quote:OK,however when using the codes from that post dolphin just loads regular brawl, but when using the codes from this site dolphin partially loads project M, i do get the project m splash screen and the character select screen, with 2 more random slots added to it, but everything else is from regular brawl and as soon as i start a match dolphin crashes.
so with comex's gecko-fix build, and his recent fixes to the SD card
problem, it's actually possible to have everything working perfectly,
with no crashes.
The full instructions are as follows:
- Get
a build from the gecko-fix development build of Dolphin (until the
relevant changes get into master). This avoids having to load Gecko OS
and thus avoids issues with IOS 36. Builds can be found here (builds starting with dolphin-gecko-fix). Extract as usual.- Open Dolphin, and add the SSBB iso to the path (in "Config > Paths").
- Edit
the configuration file for SSBB to include the Project M codes. This is
achieved by editing the RSBE01.ini file (in /User/GameConfig/), which
can also be accessed through Dolphin (right clicking on SSBB and
clicking "Edit Config"). The codes are found in the Project M RSBE01.gct
file; you can retrieve the codes using a GCT editor. In the case of
Project M 2.6b, you just need to add this
to the end of the RSBE01.ini file (be sure to include a newline at the
end, otherwise the last line of code won't be taken into account).- Add the SD file containing the Project M codes (as before, put the SD.raw file in /User/Wii/).
- In
Dolphin, make sure "Enable cheats" is checked in "Config > General",
that "Insert SD Card" is checked in "Config > Wii", and that the
Project M codes are enabled (right click on SSBB, then "Gecko Codes").- Launch Brawl. This should automatically start up Project M, with the PM splash screen.
I have just tried this with version "dolphin-gecko-fix-3.5-2323-x64", and everything works.
It
should also be possible to use netplay to play Project M online with
others. Just be sure to avoid potential desyncs by both having clean
installs.
So i decided to run project m the old way via Gecko and it works completely however it crashes randomly after a few moments, it can't be SD card crash can it? wasn't that fixed a few months ago? Any help would be appreciated.
~Some Details~
Using Dolphin 4.0 64bit
Project M (Hackless) Full Set
Windows 7 Ultimate
GeForce 650M
i7 3820QM @ 2.7GHz