Did you sync the NAND between all players before playing? The 4.0-652 netplay build will act as if there is no NAND data in order to avoid desyncs, but the regular versions do no such thing.
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Project M Desync
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Project M Desync - pluslei - 04-06-2015, 03:04 PM
RE: Project M Desync - JosJuice - 04-06-2015, 05:57 PM
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