I remember that PJ64 is banned from being used in many speedruns because it lacks proper timings and generally runs too fast. Especially in Ocarina of Time for example, someone (Cosmo?) showed that PJ64 overclocks during load times to load way faster than console. If you want a good N64 (and most other systems, actually) emulator, get BizHawk.
Project 64 runs at same frame rate as N64?
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07-25-2017, 04:47 PM
(07-25-2017, 08:17 AM)andykara2003 Wrote: Ahh thanks - as I say Goldeneye runs between 20-35 fps - if the emulator lags less, why wouldn't it run much faster? I'm not doubting you, just curious.. PJ64 has inaccurate timings, but it's close enough to the real hardware so that's why FPS won't go up like crazy. If you want higher FPS on unlocked FPS games like Goldeneye, you should try 1964 Ultrafast. It has a option to overclock the N64 CPU.
From France with love.
Laptop ROG : W10 / Ryzen 7 4800HS @2.9 GHz (4.2 GHz Turbo disabled unless necessary for better thermals) / 16 Go DDR4 / RTX 2060 MaxQ (6 Go GDDR6) 07-26-2017, 01:37 AM
(07-25-2017, 04:47 PM)DrHouse64 Wrote: PJ64 has inaccurate timings, but it's close enough to the real hardware so that's why FPS won't go up like crazy. The latest version of pj64 has overclocking as well now. 07-26-2017, 07:08 PM
(07-26-2017, 01:37 AM)ExtremeDude2 Wrote: The latest version of pj64 has overclocking as well now. Oh, good to know.
From France with love.
Laptop ROG : W10 / Ryzen 7 4800HS @2.9 GHz (4.2 GHz Turbo disabled unless necessary for better thermals) / 16 Go DDR4 / RTX 2060 MaxQ (6 Go GDDR6) 07-26-2017, 09:02 PM
Do you mean it runs the games at high frame rates but the game still runs at normal speed? I just downloaded the latest version and can't see the setting for this..?
07-26-2017, 09:41 PM
(This post was last modified: 07-26-2017, 09:42 PM by ExtremeDude2.)
(07-26-2017, 09:02 PM)andykara2003 Wrote: Do you mean it runs the games at high frame rates but the game still runs at normal speed? I just downloaded the latest version and can't see the setting for this..? It isn't in the stable version, you'll have to get it off of github (and compile it): https://github.com/project64/project64 07-27-2017, 05:54 AM
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