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Project 64 runs at same frame rate as N64?
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Project 64 runs at same frame rate as N64?
07-25-2017, 03:05 AM
#1
andykara2003 Offline
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Hi apologies as this is about an N64 emulator - but could anyone tell me if the Project 64 emulator runs games at exactly the same frame rate as the real hardware? I know there are tweaks you can apply to run certain games at a higher fps but I mean without tweaks?
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07-25-2017, 07:36 AM
#2
DJBarry004 Offline
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Nope. For some reason, PJ64 emulates every game with -double- the framerate (N64 rendered graphics on 30 FPS although there may be some exceptions).

For instance, if you try a N64 Virtual Console title on Dolphin, you´ll see perfectly that it won´t go over 30 FPS.
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07-25-2017, 07:53 AM
#3
ExtremeDude2 Offline
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(07-25-2017, 07:36 AM)DJBarry004 Wrote: Nope. For some reason, PJ64 emulates every game with -double- the framerate (N64 rendered graphics on 30 FPS although there may be some exceptions).

Wut
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07-25-2017, 07:58 AM
#4
andykara2003 Offline
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But I have fraps running at the same time and it says 20fps in Zelda, 30 in Mario, 24-35 in Goldeneye etc. are you sure that's not another emulator?
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07-25-2017, 08:02 AM
#5
Admentus Offline
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20 FPS for both N64 Zelda games and 30 FPS for Super Mario 64 is intended on actual hardware. Emulators should run on the same FPS therefore.
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07-25-2017, 08:06 AM
#6
andykara2003 Offline
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It does for games that had locked frame rates, but I was wondering about those with variable frame rates like Goldeneye..
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07-25-2017, 08:11 AM
#7
JMC47 Offline
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They'll usually lag less on an emulator unless timings are implemented accurately.
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07-25-2017, 08:17 AM
#8
andykara2003 Offline
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Ahh thanks - as I say Goldeneye runs between 20-35 fps - if the emulator lags less, why wouldn't it run much faster? I'm not doubting you, just curious..
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07-25-2017, 09:15 AM
#9
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07-25-2017, 10:40 AM (This post was last modified: 07-25-2017, 10:49 AM by DJBarry004.)
#10
DJBarry004 Offline
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(07-25-2017, 07:53 AM)ExtremeDude2 Wrote: Wut

At least, up to 2.0 (can´t remember exact number) version, PJ64 shows games running at 60 FPS instead of the original 30. 
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