
I'd just like a say a big thank you to all the effort going in to making this emulator.
I really do appreciate the colossal amount time and effort being put into this and it definitely shows major progression on Android when comparing it with last year.
I've been re-playing twilight princess on Shield TV for the last 3 hours at full speed and have just completed the forest temple; (Albeit using the sometimes glitchy Vulkan backend and with a 60% overclock, native resolution). Paper Mario TTYD, Wind Waker and Smash Bros Melee PAL also seem to now work flawlessly on the whole, full fps with perfect audio.
When I last tried Dolphin for the Shield TV back in February 2016, playing twilight princess as well as most other GameCube games was pretty much impossible due to frequent crashes, abysmal fps and controller problems and that was even with the PAL releases at 50 FPS.
I do understand that this boost in performance is partly to do with nVidia and its recent OS and bios updates, however regardless it is amazing to see such a jump in performance with the same device, and same CPU just 18 months later. This really does give me a glimmer of hope that the Nintendo Switch could eventually emulate the GameCube library, whether that's officially or not.
It is safe to say that full speed Wii emulation and emulation of the heavier GameCube games is still some time away and probably unlikely for the Tegra X-1 on Dolphin, however it is absolutely delightful to now be able to sit down in front of my TV and fire up some of my favourite GameCube classics, with the shield controller all thanks to the Dolphin emulator team!
It is exciting to imagine what the future holds for Android and emulation. We can all just hope that Qualcomm sorts out their drivers.. heh.
I really do appreciate the colossal amount time and effort being put into this and it definitely shows major progression on Android when comparing it with last year.
I've been re-playing twilight princess on Shield TV for the last 3 hours at full speed and have just completed the forest temple; (Albeit using the sometimes glitchy Vulkan backend and with a 60% overclock, native resolution). Paper Mario TTYD, Wind Waker and Smash Bros Melee PAL also seem to now work flawlessly on the whole, full fps with perfect audio.
When I last tried Dolphin for the Shield TV back in February 2016, playing twilight princess as well as most other GameCube games was pretty much impossible due to frequent crashes, abysmal fps and controller problems and that was even with the PAL releases at 50 FPS.
I do understand that this boost in performance is partly to do with nVidia and its recent OS and bios updates, however regardless it is amazing to see such a jump in performance with the same device, and same CPU just 18 months later. This really does give me a glimmer of hope that the Nintendo Switch could eventually emulate the GameCube library, whether that's officially or not.
It is safe to say that full speed Wii emulation and emulation of the heavier GameCube games is still some time away and probably unlikely for the Tegra X-1 on Dolphin, however it is absolutely delightful to now be able to sit down in front of my TV and fire up some of my favourite GameCube classics, with the shield controller all thanks to the Dolphin emulator team!
It is exciting to imagine what the future holds for Android and emulation. We can all just hope that Qualcomm sorts out their drivers.. heh.