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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Progress until a Dolphin Version 6.0?
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Progress until a Dolphin Version 6.0?
04-30-2020, 12:27 PM
#1
ScryHobbit Offline
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I want to thank you guys for all the great work you've put into making Dolphin so great!

Since it's been about 3 and a half years since the release of Stable 5.0,
how soon do you guys feel it is until you are ready to release a Version 6.0?
Any particular features or fixes you guys are looking to include in a new stable version?
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04-30-2020, 02:03 PM
#2
JMC47 Offline
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There's a lot to happen before it. Regression fixes (ARAM DMA hack removal requires hacks for dcache regressions) and then there's making things more stable with things like GPU FIFO issues. We all hate fifo issues, and in the current state we can't guarantee better stability than 5.0.
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05-05-2020, 10:53 AM
#3
Jimothy Offline
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(04-30-2020, 02:03 PM)JMC47 Wrote: There's a lot to happen before it.  Regression fixes (ARAM DMA hack removal requires hacks for dcache regressions) and then there's making things more stable with things like GPU FIFO issues.  We all hate fifo issues, and in the current state we can't guarantee better stability than 5.0.

Does the recent Verilog leak have the potential to put Dolphin 6.0 on the visible horizon?
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05-05-2020, 11:00 AM
#4
ExtremeDude2 Offline
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(05-05-2020, 10:53 AM)Jimothy Wrote: Does the recent Verilog leak have the potential to put Dolphin 6.0 on the visible horizon?

no           .
Check out my videos (dead)
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05-05-2020, 12:29 PM
#5
Jimothy Offline
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(05-05-2020, 11:00 AM)ExtremeDude2 Wrote: no           .

Um          . Okay, would you care to elaborate? Cuz it seems like a cache of files expressly documenting the layout and functionality of a piece of hardware would be helpful in perfecting the emulation of said hardware!
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05-05-2020, 01:10 PM
#6
MayImilae Offline
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Delroth, one of our developers, spoke with PC Gamer on this topic.

https://www.pcgamer.com/the-ethics-of-emulation-how-creators-the-community-and-the-law-view-console-emulators/
Delroth Wrote:"You can save a lot of time if you ‘cheat’ and look at proprietary documentation (console SDKs, leaks, etc.) while trying to understand how a console works," Bourdon explained. "This is in general frowned upon in many emulation projects: it puts the whole project at the risk of a lawsuit. It's one of the things where we have no doubts about the legality: it's clearly illegal. With open source projects the development process is usually very open. If I were to take Dolphin as an example, we talk about everything in public, we do code reviews in public, etc. That doesn't guarantee that our contributors don't look at this documentation in secret, but it makes it harder to do so. And we have a clear stance against it: I've personally banned multiple people from interacting with us because they made it clear when talking with us that they based their work on illegally obtained documentation."
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05-05-2020, 01:14 PM
#7
Jimothy Offline
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(05-05-2020, 01:10 PM)MayImilae Wrote: Delroth, one of our developers, spoke with PC Gamer on this topic.

https://www.pcgamer.com/the-ethics-of-emulation-how-creators-the-community-and-the-law-view-console-emulators/

Ohhh! Thanks, I didn't know about that!
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