Been pretty busy on GBE+. Link Cable is working like a charm, as I said earlier. The GBC's IR port in partially emulated; it only works for Pokemon Mystery Gifts since everything else seems broken. The GB Printer is supported now too. Last but not least, I finally got around to implementing post-processing shaders. GBE+ now requires OpenGL 3.3+ for hardware acceleration. I only have 1 post-processing shader that does anything interesting, a simple sepia filter, but hopefully I can get more done, especially ones involved with scaling filters.
Spoiler: (Show Spoiler)

![[Image: t5gRJ6Z.png]](http://i.imgur.com/t5gRJ6Z.png)