(01-14-2015, 12:15 AM)Ramoth Wrote: There is one GBA emulator that claims to have a hardware rendering https://endrift.com/mgba//2014/12/09/announcing-mgba/, is that a real hardware rendering or just blitting ? Are things like MSAA, SSAA and Anisotropic Filtering possible with software rendering ? I'm asking if it is generally possible , I know MSAA and TF/AF aren't possible with 2D.
I don't see why not. You could just simulate in software whatever a gpu does in hardware.
