Yeah, I can scale the image "manually" through software. You can basically do anything in software :p The thing is, LCD emulation is currently the biggest bottleneck for GBE+, so manually scaling the screen just eats more CPU time. I have to trim down and optimize LCD emulation first. But software scaling is more of a back-up in case OpenGL is unavailable.
Good luck with your Swift programming adventures. I've always wanted to setup an OSX VirtualBox installation, but I'm always doing other stuff.
Good luck with your Swift programming adventures. I've always wanted to setup an OSX VirtualBox installation, but I'm always doing other stuff.
