JSeymour - Have you heard about Desmume X432R? It basically increases the internal resolution of the DS. Came out in April-ish. It's pretty amazing, does exactly what I had always hoped to see in Desmume.
I need to start writing articles again :p
Anyway, currently trying to get GBC custom graphicss working. The thing is, many fade in/out effects just lighten/darken the palettes. Since GBE uses the palettes to hash the graphics, it ends up dumping a lot of these transitional graphics. For example, Mega Man Xtreme generates some 1000+ unique sprites. Obviously no one wants to edit that many image files, so a better solution is needed :/
I need to start writing articles again :p
Anyway, currently trying to get GBC custom graphicss working. The thing is, many fade in/out effects just lighten/darken the palettes. Since GBE uses the palettes to hash the graphics, it ends up dumping a lot of these transitional graphics. For example, Mega Man Xtreme generates some 1000+ unique sprites. Obviously no one wants to edit that many image files, so a better solution is needed :/
