I don't speak python, but due to it being the language of choice for blender scripts, I need it. How would I make something that I could use exactly like a 3D float array in Java/C/any normal language?
I decided to set myself a challenge of rendering electron orbitals, but with volumetric rendering instead of using isosurfaces, which aren't as good for this purpose. I can go into a long-winded explanation as to how I'm doing this, but won't do so until asked, as it makes my simple question seem complicated.
I decided to set myself a challenge of rendering electron orbitals, but with volumetric rendering instead of using isosurfaces, which aren't as good for this purpose. I can go into a long-winded explanation as to how I'm doing this, but won't do so until asked, as it makes my simple question seem complicated.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
