I may or may not have put myself down to write some kind of software renderer for computing coursework. I have a few questions.
- Does vanilla Java 7 have any support for OpenGL or DirectX? The reason it was going to be a software renderer was that I don't think you can use these APIs without installing extensions, which you can't do on the school network.
- Are there any relatively simple was of doing this?
- The easiest way from my current knowledge to draw something 3D in vanilla Java would be to use a load of JLabels, and change their colour to match what they're supposed to be displaying. This won't be a fast or tidy way of doing things, but it would work. The question is, would there be anything easier?
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
