Sorry 'bout that, NaturalViolence. There was a misunderstanding here. (Of my part, obviously.) =P
Yeah, It'll be Intel x86_64 Assembly. ^^
Oh, and I've found this:
http://www.multigesture.net/wp-content/uploads/mirror/zenogais/Dynamic%20Recompiler.html
Alright, is it simple to write a simple recompiler like that?(Calm down with me, I'm just a noob in Dynarec¬¬)
Because when the X86Emitter::ExecuteBlock function executes the array of compiled opcodes, it throws an 'Unhandled exception - access violation' (I've never seen something like that!!). This doesn't make sense! Or this code is just to show things up? Is there another processing on that opcode array that has to be done? (I had to do some modifications, like the uncompilable X86Emitter::SibSB function)
This is one of my answers about Dolphin and its JIT Rec, how does, after the emitting, it executes the block???


(Who are the real developers of Dolphin here on the forum?)
Yeah, It'll be Intel x86_64 Assembly. ^^
Oh, and I've found this:
http://www.multigesture.net/wp-content/uploads/mirror/zenogais/Dynamic%20Recompiler.html
Alright, is it simple to write a simple recompiler like that?(Calm down with me, I'm just a noob in Dynarec¬¬)
Because when the X86Emitter::ExecuteBlock function executes the array of compiled opcodes, it throws an 'Unhandled exception - access violation' (I've never seen something like that!!). This doesn't make sense! Or this code is just to show things up? Is there another processing on that opcode array that has to be done? (I had to do some modifications, like the uncompilable X86Emitter::SibSB function)
This is one of my answers about Dolphin and its JIT Rec, how does, after the emitting, it executes the block???



(Who are the real developers of Dolphin here on the forum?)
My Configurations:
CPU: Intel i5 4200U
RAM: 6GB 1600 MHz
GPU: NVIDIA GeForce GT 740M
OS: Windows 8 x64
CPU: Intel i5 4200U
RAM: 6GB 1600 MHz
GPU: NVIDIA GeForce GT 740M
OS: Windows 8 x64
