Hello there!
I've had great fun emulating a few good games with Dolphin, and I'd just like to say that the most recent revision (Dolphin 4.0-1487) gave me a MASSIVE increase in FPS for the "Grudge Wii" game! It's so great playing it at close to 60 FPS now instead of around 35-40, and I'll probably make a video soon once I get this haha: http://www.amazon.co.uk/Hauppauge-PVR-Ro...B00GC3Z6GM
Now, I know that the most recent revision is bound to have a few problems, but I have tried the previous stable releases (3.5 and 4.0) from your site and neither reach the awesome FPS count that this revision can.
Anyway, I wanted to alert the developers of two problems in this game, the first being on ANY revision:
After each key pickup or at the end of an in-game cutscene, you need to wait a few seconds for the flashlight to centre itself. Once it's centred, you can look around quickly again. If you try to look around before it's centred however, you will only be able to look around very slowly until you stop looking, wait for it to centre and then look again. It's pretty annoying, I mean I've got the hang of it but it's a pain to get friends to learn the technique when they're playing for the first time :p Oh I should have mentioned that I'm using a wired xbox controller instead of a classic wiimote, so I don't know if the problem resides with the controller I'm using or the emulation of the game itself.
and the second being on JUST THIS REVISION:
The sound is very distorted in this revision when the FPS does drop below 60, as opposed to the previous stable releases (3.5 and 4.0). Although it does do a good job of slowing down the sound instead of stuttering it, it's crackly and "boomy" I'd say as opposed to the smooth sound in 3.5 and 4.0.
Just thought I'd point those two things out. Other than those problems, the game runs quite well and is great for a few scares!
-Daniel
I've had great fun emulating a few good games with Dolphin, and I'd just like to say that the most recent revision (Dolphin 4.0-1487) gave me a MASSIVE increase in FPS for the "Grudge Wii" game! It's so great playing it at close to 60 FPS now instead of around 35-40, and I'll probably make a video soon once I get this haha: http://www.amazon.co.uk/Hauppauge-PVR-Ro...B00GC3Z6GM
Now, I know that the most recent revision is bound to have a few problems, but I have tried the previous stable releases (3.5 and 4.0) from your site and neither reach the awesome FPS count that this revision can.
Anyway, I wanted to alert the developers of two problems in this game, the first being on ANY revision:
After each key pickup or at the end of an in-game cutscene, you need to wait a few seconds for the flashlight to centre itself. Once it's centred, you can look around quickly again. If you try to look around before it's centred however, you will only be able to look around very slowly until you stop looking, wait for it to centre and then look again. It's pretty annoying, I mean I've got the hang of it but it's a pain to get friends to learn the technique when they're playing for the first time :p Oh I should have mentioned that I'm using a wired xbox controller instead of a classic wiimote, so I don't know if the problem resides with the controller I'm using or the emulation of the game itself.
and the second being on JUST THIS REVISION:
The sound is very distorted in this revision when the FPS does drop below 60, as opposed to the previous stable releases (3.5 and 4.0). Although it does do a good job of slowing down the sound instead of stuttering it, it's crackly and "boomy" I'd say as opposed to the smooth sound in 3.5 and 4.0.
Just thought I'd point those two things out. Other than those problems, the game runs quite well and is great for a few scares!
-Daniel