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Problems with Spider-man shattered dimensions, Spider-man web of shadows and others.
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Problems with Spider-man shattered dimensions, Spider-man web of shadows and others.
11-17-2019, 05:41 AM
#1
markie0708 Offline
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Specs: Snapdragon 636
GPU: Adreno 509
RAM:4gb

I'm using the official Dolphin Emulator on playstore v5.0-10945

Spider-man: Shattered dimensions --> The gameplay is so slow even at the tutorial section. The cutscenes are smooth, running at 30fps. When it comes to gameplay the fps drops down to 8. I wish on the next update it will be optimized

Spider-man:Web of shadows --> The fps of this game from cutscenes to game play stays 11-20+fps and I wan't this to be optimized on the next update.

Teen Titans on Game cube --> It crashes after finishing the tutorial when you destroy that robot in training in story mode. Please fix this.

Spider-man: Edge of Time --> Same issue as the shattered dimensions.

Batman: Rise of Sin Tzu --> It is really slow even from the start.

I wish those games will be optimized on future updates or you can post here for some settings for each game that I mentioned above to match my specs on my phone. Thank you!!
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11-18-2019, 04:37 PM
#2
LG Fanatic Offline
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For Teen Titans, try one of the latest development builds. For the slow gameplay speeds, that is because your phone isn't fast enough to emulate graphically heavier games at good speeds. The SD636 is better for light to medium titles like SSB Melee or Mario Kart DD.
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11-19-2019, 12:05 AM
#3
markie0708 Offline
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(11-18-2019, 04:37 PM)LG Fanatic Wrote: For Teen Titans, try one of the latest development builds.  For the slow gameplay speeds, that is because your phone isn't fast enough to emulate graphically heavier games at good speeds.  The SD636 is better for light to medium titles like SSB Melee or Mario Kart DD.

Thank you so much for the help!!! I'll definitely try the latest build and see if Teen Titans will work this time. I wish in the future updates that most of the WII titles will be optimized for SD636 and above just like any other emulators like the PPSSPP did. Thanks for the help!!
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11-19-2019, 02:06 AM
#4
JosJuice Offline
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(11-19-2019, 12:05 AM)markie0708 Wrote: I wish in the future updates that most of the WII titles will be optimized for SD636 and above just like any other emulators like the PPSSPP did.

The reason why PPSSPP can run better than Dolphin is because the PSP is less demanding to emulate than the GC/Wii. We can't do miracles when it comes to optimization.
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11-19-2019, 04:33 AM
#5
Helios Offline
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It sure helps when games can't do horribly slow to emulate nonsense with memory on the PSP. Or the PSP not having a GPU with a TEV that maps poorly to how modern GPUs create graphics.
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11-19-2019, 06:29 PM
#6
markie0708 Offline
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(11-19-2019, 02:06 AM)JosJuice Wrote: The reason why PPSSPP can run better than Dolphin is because the PSP is less demanding to emulate than the GC/Wii. We can't do miracles when it comes to optimization.

Thank you for the response, yeah!! I guess Optimizing Wii games will take a long time.  Willing to wait for the future updates. 
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11-19-2019, 06:31 PM
#7
markie0708 Offline
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(11-19-2019, 04:33 AM)Helios Wrote: It sure helps when games can't do horribly slow to emulate nonsense with memory on the PSP. Or the PSP not having a GPU with a TEV that maps poorly to how modern GPUs create graphics.

Thank you for the response, yeah!! I agree
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11-19-2019, 06:34 PM
#8
markie0708 Offline
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I've managed to run batman brave and the bold, spider-man friend or foe and UNO wiiware at 30fps not bad at all and it is barely playable with a little stutter on the audio.
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