(07-03-2014, 09:47 PM)JMC47 Wrote: Shader generation is the problem more or less. It's being looked at. It's always been a problem; it's just that moving to new versions of Dolphin invalidates the shader cache, making it "appear" worse for a while.
The problem is the same the first time I run the game, than the second time, the third... no improvement in framerate desyncs when shader cache exists.
