(09-24-2013, 06:29 AM)pauldacheez Wrote: Try installing the proprietary Nvidia drivers, if you're not already using them. The open-source ones (nouveau) may not support all the OpenGL features Dolphin requires, plus they're kinda flaky in general.Already using them, plus the emu does the same on both opengl & software backends so I doubt it's a driver issue.
Problems with building Dolphin 4.0
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09-24-2013, 10:03 AM
09-24-2013, 10:34 AM
Software renderer does use OpenGL just to display the rendered image, but yeah, that's probably not the issue.
Bad dump, then? If it's a Wii game, right-click the game > Properties > Filesystem > right-click each partition > Check Partition Integrity; for GameCube games, just check if the MD5 of the .iso matches the one on redump.org. If you get no good results, try redumping the game from the original disc. (CleanRip on a homebrew-hacked Wii is recommended.)
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq <+JMC47> no dude, you're just holding the postcard upside down ---------------------------------------- <@Lioncash> pauldachz in charge of shitposting :^) 09-24-2013, 12:17 PM
(09-24-2013, 10:34 AM)pauldacheez Wrote: Software renderer does use OpenGL just to display the rendered image, but yeah, that's probably not the issue.I doubt it's the games, this happens on all roms, and they all worked fine in the previous version (3.5). They're all GC games, I don't have any Wii games. 09-25-2013, 05:10 AM
Tried git pulling today and building the updated version. No change, still doesn't launch any games, black screen only.
09-25-2013, 05:18 AM
A poster in another thread complained about a similar issue and said that updating his cmake to latest and rebuilding fixed the issue. Try searching for that issue with "cmake".
09-25-2013, 09:06 AM
(09-25-2013, 05:18 AM)rokclimb15 Wrote: A poster in another thread complained about a similar issue and said that updating his cmake to latest and rebuilding fixed the issue. Try searching for that issue with "cmake". Nope, I saw that too and checked it at the time. My Cmake is v 2.8.9. so that probably is not the issue. 09-28-2013, 07:28 AM
Anything at all? Is there like a debug mode I could run the software in that would yield some error messages or something? Anything that might give an idea what is going wrong here?
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