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Problem with zelda skyward sword
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Problem with zelda skyward sword
12-01-2011, 04:37 PM
#1
edwin2402
Unregistered
 
Hello friends of the community, I want to inform them of this problem I am having with zelda sword skyward, I tried with the latest versions of the emulator available and all possible configurations (direct3d11, Direct3D9, OpenGL, antialiasing (in - out), copies EFB , etc. ....) and the problem persists.

Here are the screenshots of the game (Note how SEEMS THAT THE ENVIRONMENT WAS LINED diagonal)::

[Image: 2-126476.png]

[Image: 1-126475.png]
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12-01-2011, 06:32 PM
#2
Dorian Graywulf Offline
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same problem here. tried different settings, the lines become more or less visible, but stay.
It looks exactly like these screenshots.

tried 3.0 stable and 3.0-204

System used on: AMD Phenom II 965 (3.6 ghz), Geforce gtx260, Windows XP professional, latest NV Driver
System 1: AMD Phenom x4 965, 3.6 ghz, NVidia GTX260, 6gb DDR2 ram, Soundblaster Audigy, Windows XP Professional.
System 2(power Hackintosh): Pentium E5300 3.5 ghz, Nvidia 9800GT green, 4gb DDR3 ram, Soundblaster Live, MacOs 10.6.8
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12-01-2011, 06:37 PM (This post was last modified: 12-01-2011, 06:42 PM by Garteal.)
#3
Garteal Offline
「Lab Mem. 004」
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If you have a physical wiimote+ and all the other stuff, you should use the 7719 build.
Otherwise, in order to eliminate the lines, you should use a 'texture-cache-rewrite' build like this.
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12-01-2011, 06:40 PM
#4
Dorian Graywulf Offline
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I do have Wiimote plus (original Nintendo), works fine so far.
btw, whre do I get these builds in 32bit (for xp32), and where do I get nightlys in general (did not find it yet)?
System 1: AMD Phenom x4 965, 3.6 ghz, NVidia GTX260, 6gb DDR2 ram, Soundblaster Audigy, Windows XP Professional.
System 2(power Hackintosh): Pentium E5300 3.5 ghz, Nvidia 9800GT green, 4gb DDR3 ram, Soundblaster Live, MacOs 10.6.8
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12-01-2011, 06:45 PM
#5
Garteal Offline
「Lab Mem. 004」
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You should use the 7719 build then.
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12-01-2011, 06:50 PM
#6
Dorian Graywulf Offline
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thanks a lot for the quick help, I will try this out this evening (and report the result here)
System 1: AMD Phenom x4 965, 3.6 ghz, NVidia GTX260, 6gb DDR2 ram, Soundblaster Audigy, Windows XP Professional.
System 2(power Hackintosh): Pentium E5300 3.5 ghz, Nvidia 9800GT green, 4gb DDR3 ram, Soundblaster Live, MacOs 10.6.8
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12-02-2011, 06:30 PM
#7
Dorian Graywulf Offline
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Result: both builds work, I am using 7719 now (played the game yesterday for around 3 hours without any problems, 100% speed, works flawlessly for me.
Settings: "OpenGL" and "EFB copies virtual" (EFB copies to RAM does not make anything better but slows the game down a lot!)
System 1: AMD Phenom x4 965, 3.6 ghz, NVidia GTX260, 6gb DDR2 ram, Soundblaster Audigy, Windows XP Professional.
System 2(power Hackintosh): Pentium E5300 3.5 ghz, Nvidia 9800GT green, 4gb DDR3 ram, Soundblaster Live, MacOs 10.6.8
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