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Problem with music in twilight princess
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Problem with music in twilight princess
12-08-2011, 03:06 AM
#1
Togakure
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Hey guys! I'm playing the legend of zelda twilight princess right now on GC version. Everything works fine but i've noticed that there are so many times when a cutscene appears and music doesn't work, every other sound works perfectly unless music on cutscenes and this happens sometimes. Does anyone know how to fix this? I've only enabled DHK Audio option... well i hope you can help me, thx and bye! Wink
Oh by the way I'm using 7719 revision. I used the last one too but 7719 works better, bye! Wink
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12-08-2011, 03:36 AM (This post was last modified: 12-08-2011, 03:37 AM by NaturalViolence.)
#2
NaturalViolence Offline
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Settings?
You're probably going to need LLE audio to get it working, which is painfully slow.
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12-09-2011, 12:47 AM
#3
Togakure
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Well I just have checked the option "Enable DTK music", the other ones are disabled. LLE works so slow... Video settings are: DX9, scaled efb copy, force texture filtering, skip efb access from cpu, ignore format changes, efb copies to texture, external frame buffer disabled, fast mipmaps and disable per-pixel depth. Oh and by the way, now i have unlocked more hyrule field an performance drops to 20-25... i'm having too many troubles playing this game ;__; does the wii version works better?
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12-09-2011, 01:21 AM
#4
LordVador Offline
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The Wii version is not better. As NaturalViolence said the only way to get good sound is to use LLE. If that looks too slow it's probably because your system isn't powerful enough to support it. So you'll have to do with sound issues
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12-09-2011, 02:25 AM
#5
Duke Nukem Offline
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(12-09-2011, 01:21 AM)LordVador Wrote: The Wii version is not better. As NaturalViolence said the only way to get good sound is to use LLE. If that looks too slow it's probably because your system isn't powerful enough to support it. So you'll have to do with sound issues

It's not worse then the GC version either, I get the same speeds with both versions with DSP LLE.
I have also heard a rumor that the Wii version have less bugs then the GC version and that the howling stone crash is less frequent in the Wii version.

Not that anyone would have to worry about this with DSP LLE but still.
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12-09-2011, 04:34 AM
#6
Zee530 Offline
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(12-09-2011, 02:25 AM)Gabriel Belmont Wrote:
(12-09-2011, 01:21 AM)LordVador Wrote: The Wii version is not better. As NaturalViolence said the only way to get good sound is to use LLE. If that looks too slow it's probably because your system isn't powerful enough to support it. So you'll have to do with sound issues

It's not worse then the GC version either, I get the same speeds with both versions with DSP LLE.
I have also heard a rumor that the Wii version have less bugs then the GC version and that the howling stone crash is less frequent in the Wii version.

Not that anyone would have to worry about this with DSP LLE but still.

Using the wii version with very crappy framerates, HLE audio, never experienced howling stone crash
......?????
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12-09-2011, 06:58 AM
#7
Duke Nukem Offline
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(12-09-2011, 04:34 AM)Zee530 Wrote:
(12-09-2011, 02:25 AM)Gabriel Belmont Wrote:
(12-09-2011, 01:21 AM)LordVador Wrote: The Wii version is not better. As NaturalViolence said the only way to get good sound is to use LLE. If that looks too slow it's probably because your system isn't powerful enough to support it. So you'll have to do with sound issues

It's not worse then the GC version either, I get the same speeds with both versions with DSP LLE.
I have also heard a rumor that the Wii version have less bugs then the GC version and that the howling stone crash is less frequent in the Wii version.

Not that anyone would have to worry about this with DSP LLE but still.

Using the wii version with very crappy framerates, HLE audio, never experienced howling stone crash

And there you have it, had it been the GC version it's more likely that the howling stone crash would happen with DSP HLE.
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