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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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problem with Metal Gear Solid in gamecube
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problem with Metal Gear Solid in gamecube
05-25-2009, 02:12 AM (This post was last modified: 05-25-2009, 02:13 AM by o0oTNTo0o.)
#11
o0oTNTo0o Offline
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i use old DirectX 9 in that post
http://forums.dolphin-emu.org/thread-1434-post-10683.html#pid10683

but it's not work

and show..
Quote:Sorry, but it looks like your 3D accelerator is too old, or doesn't support features that Dolphin requires. Falling back to software vertex processing

then

Quote:Warning - your graphics card does not support nultiple render targets.

then

[Image: dolphinerror.png]

(I have "Microsoft Visual C++ 2008 Express Edition")
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05-25-2009, 03:08 AM (This post was last modified: 05-25-2009, 03:09 AM by monkey9926.)
#12
monkey9926 Offline
guy who still needs a controller
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revision 1623 will do the trick, just where to find it is the question Big Grin .
I left this forum- cya Tongue
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05-27-2009, 12:28 AM (This post was last modified: 05-27-2009, 02:03 AM by o0oTNTo0o.)
#13
o0oTNTo0o Offline
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i Found it
here
Cool

after download it
What I should be do ?
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05-27-2009, 05:02 AM (This post was last modified: 05-27-2009, 05:03 AM by monkey9926.)
#14
monkey9926 Offline
guy who still needs a controller
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well, do what ud normally do when getting a new revision of dolphin. This was the last build that SSBM worked for me on with my old card. just load the game and fool around with the settings until you get a good config.
I left this forum- cya Tongue
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05-27-2009, 07:04 AM
#15
o0oTNTo0o Offline
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it's not work to

with VideoOGL Plugin
-1-
[Image: og1.jpg]
-2-
[Image: og2.jpg]

with VideoDX9 Plugin & OldVideoDX9 Plugin
-1-
[Image: dx1s.jpg]
-2-
[Image: dx2r.jpg]
-3-
[Image: dx3.jpg]

Sad
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05-27-2009, 07:09 AM
#16
monkey9926 Offline
guy who still needs a controller
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Posts: 75
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Joined: Mar 2009
if it is 1623 it should not give you any error messages in words. I have to find a way to post my config Big Grin. The multiple render targets check and the vertex processing chexx werent implemented in this revision. Lemme try to upload.
I left this forum- cya Tongue
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05-27-2009, 08:35 AM
#17
Xtreme2damax Offline
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If your Intel GPU does not support Pixel/Vertex shading 2.0 you will not be able to run Dolphin. Your only option is to use the DX9 plugin seeing as you have an Intel GPU, and you will only be able to use the DX9 plugin if your GPU or graphics card supports at lease shader model 2.0 (Pixel/Vertex shading 2.0).

I seriously doubt a netbook with an atom processor supports the required features to run Dolphin decently, if it can even run it at all. Those netbooks can barely just run Vista as it is, so I think you are out of luck when it comes to CPU intensive emulation for emulators like Dolphin or PCSX2.
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05-27-2009, 08:45 AM
#18
monkey9926 Offline
guy who still needs a controller
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Posts: 75
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Joined: Mar 2009
ya if he had trouble with 1623, hes probably not going to run it at all.
I left this forum- cya Tongue
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06-11-2009, 10:10 AM
#19
o0oTNTo0o Offline
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how can i know about that ?
i am Delayed because I was looking for it.
please some one tell me
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06-11-2009, 10:33 AM
#20
CacoFFF Offline
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Intel GMA 950 does support Shader Model 2.0
You can make it work with DX9 plugin, once it is fixed.
On the other side, you'll have serious framerate drops, i'd say you'll get from 3 to 15 fps.
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
[Image: bugwk7.gif]
[Image: 338184.jpg]
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