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Problem with mayflash dolphinbar
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Problem with mayflash dolphinbar
09-28-2014, 11:47 AM
#1
cdenfert Offline
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Hello,

I have problems with dolphinbar with more than one wiimote.
When i sync two or more remote i have problems in dolphin. All the wiimotes take the same number or some wiimote have the 4 LED on, so i have to resync them in the game and make ALT-F5, ALT-F6 ... to reconnect them. I have disconnection problems sometimes too.
Does anyone have these problems? it is very annoying

thank you in advance
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09-28-2014, 12:17 PM
#2
MayImilae Online
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Show us a picture of your Wiimote settings in Dolphin please.
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09-28-2014, 12:43 PM
#3
cdenfert Offline
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(09-28-2014, 12:17 PM)MaJoR Wrote: Show us a picture of your Wiimote settings in Dolphin please.

this is my config.


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09-28-2014, 01:16 PM
#4
MayImilae Online
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Are cheats enabled? And what game are you trying to play?
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09-28-2014, 02:02 PM
#5
cdenfert Offline
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(09-28-2014, 01:16 PM)MaJoR Wrote: Are cheats enabled? And what game are you trying to play?

cheats are not enabled, problem with all games.

I sync the wiimotes before launch dolphin, all is ok, the wiimote are well enumerated.
But when i start dolphin and open the wiimote config screen or launch a game, the Wiimotes vibrate and order is completely changed.
eg wiimote 1 -> 1 wiimote 2 -> 3 wiimote 3 -> 3.
With two Wiimotes, both have always the same index
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09-28-2014, 03:07 PM (This post was last modified: 09-28-2014, 03:09 PM by MayImilae.)
#6
MayImilae Online
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Hmm, this sounds more like an issue with Dolphin than the Dolphinbar. It appears that Dolphin doesn't anticipate all of the wii remotes being connected at once, and freaks out when trying to assign players to them. Then again it could be the Dolphinbar's fault, I don't know. I'll bug JMC47 to test this and make sure Billiard is aware of this.

Does this occur with just two wiimotes, or does it require more?
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09-28-2014, 03:09 PM
#7
JMC47 Offline
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I have issues with Wiimotes not being responsive, but I've never seen this before. Can you try this in 3.5 and see if it happens there?
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09-28-2014, 03:23 PM (This post was last modified: 09-28-2014, 03:31 PM by cdenfert.)
#8
cdenfert Offline
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(09-28-2014, 03:07 PM)MaJoR Wrote: Hmm, this sounds more like an issue with Dolphin than the Dolphinbar. It appears that Dolphin doesn't anticipate all of the wii remotes being connected at once, and freaks out when trying to assign players to them. Then again it could be the Dolphinbar's fault, I don't know. I'll bug JMC47 to test this and make sure Billiard is aware of this.

Does this occur with just two wiimotes, or does it require more?

ok thank you.

this occur with two or more wiimotes.

(09-28-2014, 03:09 PM)JMC47 Wrote: I have issues with Wiimotes not being responsive, but I've never seen this before. Can you try this in 3.5 and see if it happens there?

I just tried in dolphin 3.5 and it works perfectly.
So it seems that this is a bug in 4.0?
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09-29-2014, 09:27 PM (This post was last modified: 09-29-2014, 09:28 PM by MayImilae.)
#9
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cdenfert Wrote:So it seems that this is a bug in 4.0?

Whoa whoa, what version of dolphin are you using? Wiimotes connected to the Dolphinbar won't work period in 4.0!
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09-29-2014, 11:13 PM
#10
hellbringer616 Offline
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to clarify, He means 4.0-4.0.2 the stable versions. If you're using the SVN builds try the most recent, You should see a performance boost, as well as get your Wiimotes working.
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