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Problem with Direct3D 11
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Problem with Direct3D 11
10-05-2013, 06:02 AM
#1
Blu
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After setting the Dolphin, I opened The Legends Of Zelda: The Wind Waker, but when the game was about to open, a box appeared with the title Dolphin Direct3D 11 backend saying: "Failed to enumarate outputs". Could someone help me? Huh
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10-05-2013, 07:09 AM (This post was last modified: 10-05-2013, 07:14 AM by neobrain.)
#2
neobrain Offline
"Wow, I made my code 1000x faster! That means I can make it 2048x slower now!"
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Figure out a way to force your nvidia driver to get into high performance mode and/or make sure the driver is forced to use your nvidia GPU instead of the intel one.

EDIT: http://www.gamedev.net/topic/604629-dx11-enumerate-adapters/#entry4827211
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10-05-2013, 09:28 AM
#3
Shadicbypass Offline
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You should be able to add the dolphin exe to the nvidia control panel and then select a pormance profile for it.




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