Hi all, really thanx for this great work, today I tried some GC and Wii Games with great results.
I'm using an S8+ Exynos with Vulkan and all hacks on (except for GPU Texture Decoding).
GC - 720P - Texture Accurancy High
Luigi's Mansion - Almost perfect (glitch on the light)
Resident Evil Rebirth - Almost Perfect
Mario Power Tennis - Almost Perfect
Wario Ware Inc - Almost Perfect
Fire Emblem - Almost Perfect
WII - Native Resolution - Texture Accurancy Low
Super Paper Mario - Almost Perfect
Kirby in Dreamland - Almost Perfect
I used my ipega controller on GC games with no problems, but when I set it for Wii games the emulator doesn't save my mapping. If I don't map the buttons the pad seems to have a standard configuration that is not possible to delete. But this happens only with wiimote mapping.
Someone could help me?
P.S. I'm using the build 5.0-8362
EDIT: The mapping screen for wimote seems not to write to .ini. The gamecube one work well.
I'm using an S8+ Exynos with Vulkan and all hacks on (except for GPU Texture Decoding).
GC - 720P - Texture Accurancy High
Luigi's Mansion - Almost perfect (glitch on the light)
Resident Evil Rebirth - Almost Perfect
Mario Power Tennis - Almost Perfect
Wario Ware Inc - Almost Perfect
Fire Emblem - Almost Perfect
WII - Native Resolution - Texture Accurancy Low
Super Paper Mario - Almost Perfect
Kirby in Dreamland - Almost Perfect
I used my ipega controller on GC games with no problems, but when I set it for Wii games the emulator doesn't save my mapping. If I don't map the buttons the pad seems to have a standard configuration that is not possible to delete. But this happens only with wiimote mapping.
Someone could help me?
P.S. I'm using the build 5.0-8362
EDIT: The mapping screen for wimote seems not to write to .ini. The gamecube one work well.