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Problem - HD Textures vs. RAM
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Problem - HD Textures vs. RAM
08-20-2015, 05:26 AM
#21
BrunoNabas Offline
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I installed VS 2013 downloaded the dolphin 's code. I opened the code with the program and tried to build my own version. Without changing anything , VS has 463 errors. I would like if possible, guidance on how to do.
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08-20-2015, 02:16 PM
#22
mbc07 Offline
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Have you tried following the build instructions?

After you fix whatever is wrong and get Dolphin compiling, just go to the line 143 in Source/Core/VideoCommon/HiresTextures.cpp and change "MemPhysical() / 2;" to "MemPhysical();" and compile again...
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08-20-2015, 09:41 PM
#23
BrunoNabas Offline
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(08-20-2015, 02:16 PM)Jhonn Wrote: Have you tried following the build instructions?

After you fix whatever is wrong and get Dolphin compiling, just go to the line 143 in Source/Core/VideoCommon/HiresTextures.cpp and change "MemPhysical() / 2;" to "MemPhysical();" and compile again...

Thx a lot Jhonn!

After two days studying , I got it ! I changed the line 43 in Source/Core/VideoCommon/HiresTextures.cpp and change "MemPhysical() / 2;" to "MemPhysical() / 11 * 8;"
For a computer with 8gb ram, this version will allow access 5,80gb .

[Image: 8CmeP7.jpg]

Now I Have two questions:

1 - Visual Basic 2013 gave me a error: Error 1 error : QTDIR not set or non-existent (pull the submodule?), How can I Fix it? or, is this file necessary?
2 - I need some help to change the build name. like the image below , I want to change "-dirty" for " 8GB RAM PC's". How can I do that?
[Image: 9SkJrz.jpg]
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08-20-2015, 09:44 PM
#24
barat Offline
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BrunoNabas - just download new DEV build - I added commit which will only reserve 2GB for system - rest (6GB) will be for textures.
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08-20-2015, 09:49 PM (This post was last modified: 08-20-2015, 09:53 PM by BrunoNabas.)
#25
BrunoNabas Offline
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(08-20-2015, 09:44 PM)barat Wrote: BrunoNabas - just download new DEV build - I added commit which will only reserve 2GB for system - rest (6GB) will be for textures.

Nice man!! Good job!!! Smile))))
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08-20-2015, 09:50 PM
#26
JosJuice Offline
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(08-20-2015, 09:41 PM)BrunoNabas Wrote: 1 - Visual Basic 2013 gave me a error: Error 1 error : QTDIR not set or non-existent (pull the submodule?), How can I Fix it? or, is this file necessary?

Qt is only necessary for building Dolphin's experimental Qt GUI. Regular Dolphin builds don't need it.

(08-20-2015, 09:41 PM)BrunoNabas Wrote: 2 - I need some help to change the build name. like the image below , I want to change "-dirty" for " 8GB RAM PC's". How can I do that?

Create a new branch in git to set a custom name that will be shown after the version number. "-dirty" is only shown if there are uncommited changes in git, so make a commit of your changes to get rid of it.
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08-20-2015, 11:28 PM
#27
BrunoNabas Offline
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(08-20-2015, 09:50 PM)JosJuice Wrote:
(08-20-2015, 09:41 PM)BrunoNabas Wrote: 1 - Visual Basic 2013 gave me a error: Error 1 error : QTDIR not set or non-existent (pull the submodule?), How can I Fix it? or, is this file necessary?

Qt is only necessary for building Dolphin's experimental Qt GUI. Regular Dolphin builds don't need it.


(08-20-2015, 09:41 PM)BrunoNabas Wrote: 2 - I need some help to change the build name. like the image below , I want to change "-dirty" for " 8GB RAM PC's". How can I do that?

Create a new branch in git to set a custom name that will be shown after the version number. "-dirty" is only shown if there are uncommited changes in git, so make a commit of your changes to get rid of it.

Thx man..
Which are the diference to QT to Regular version?
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08-20-2015, 11:34 PM
#28
hh958877
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I made a mistake. Delete this reply...
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08-21-2015, 12:08 AM
#29
JosJuice Offline
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(08-20-2015, 11:28 PM)BrunoNabas Wrote: Which are the diference to QT to Regular version?

In the future, Qt should be better than the old GUI, but right now it lacks a lot of features. Basically only the game list and launching games is working. It does have one unique thing already, though - you can display the game list in a grid view.
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08-21-2015, 12:11 AM
#30
barat Offline
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And if QT would have some fancy future which will make Steam "think" that this is actually a game and will allow to add it easly (automatically?) than it will be a BOMB Smile Fullscreen Dolphin, easly navigated by Wiimote, fired through Steam Big Picture as any other "regular" game Big Grin
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