How much ram do I need for using prefetch textures. I have 16 GB of ram, but when I play xenoblade chronicles, I get a message saying : "Custom Textures prefetching after 8164.3MB aborted, no enough RAM available" But I check teskmanager and I still had alot of ram left over. Why's it doing this? Why does it stop at 8 GB when I have 16 GB ram? I never had this problem on the build where the feature was introduced
Am using Dolphin 4.0-6028
Am using Dolphin 4.0-6028