
Hi! What does "Prefer VS for Point/Line Expansion" do? (I know this concerns things called "vertex shaders".) Are there any problems when using it?
What about performances too?
Thanks!
What about performances too?
Thanks!
DIY PC
OS: Windows 10 Pro "22H2", 64-Bit (19045.2251)
CPU: Intel i5-6600 (Base: 3.3; Max 4 cores: 3.6; Max 3 cores: 3.7; Max 2 cores: 3.8; Max single core: 3.9 [GHz])
GPU: Nvidia GeForce GTX 970 (Driver version 527.56)
RAM: 32 Gib DDR4 at 2133 MHz (4 x 8 Gib)
OS: Windows 10 Pro "22H2", 64-Bit (19045.2251)
CPU: Intel i5-6600 (Base: 3.3; Max 4 cores: 3.6; Max 3 cores: 3.7; Max 2 cores: 3.8; Max single core: 3.9 [GHz])
GPU: Nvidia GeForce GTX 970 (Driver version 527.56)
RAM: 32 Gib DDR4 at 2133 MHz (4 x 8 Gib)