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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Pre-compiled Linux package
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Pre-compiled Linux package
01-10-2014, 07:34 AM
#1
artantaaa Offline
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I'm running 64-bit Debian Wheezy. I just went through the process of compiling Dolphin again, and ran into a few problems. I got this error: /usr/bin/ld: cannot find -lCg... I had to create a symbolic link (sudo ln -s /usr/lib /usr/lib64) and install nvidia-cg-toolkit, which used to be listed as a dependency in the compilation instructions, but isn't there anymore. I also couldn't get portaudio to work, even though I have portaudio-dev installed. I've often wondered why there aren't pre-compiled versions available. I've created a .deb package before with checkinstall, and it was helpful for uninstalling Dolphin, but I doubt that the .deb would just install on any system, much less a different distro. I've also noticed that older Dolphin versions depend on old versions of packages that can't be installed.Would it be possible to create a executable file, bundled with all the necessary libraries to run on any system/distro? Blender is a good example of a program like this. You just download a tar.gz file, extract, and click on the executable to run the program. I've been using Linux for a few years now, but I don't even know what manual to start reading to figure out how to create such a package. Can someone point me in the right direction, or explain why something like this wouldn't work for Dolphin?
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Messages In This Thread
Pre-compiled Linux package - artantaaa - 01-10-2014, 07:34 AM
RE: Pre-compiled Linux package - degasus - 01-11-2014, 02:45 AM
RE: Pre-compiled Linux package - artantaaa - 01-11-2014, 08:32 AM
RE: Pre-compiled Linux package - Shonumi - 01-11-2014, 04:25 PM
RE: Pre-compiled Linux package - artantaaa - 01-12-2014, 03:22 PM

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