Yes, i was talking about D3D. It's tested with 3xIR, no AA, no AF, efb2tex:
4.0-5964: 102-111 fps=vps
4.0-5971: 86-102 fps=vps
In the situation described before: Mario Galaxy, at start of the game on the viewing platform overlooking the quare, lake and castle.
With 4.0-5964 i did get a momentarily lag once, where fps and vps desynced. I think i have seen this kind of lag in many games before and i'm yet to see it after the pr2172 merge. But still, the performance got worse in at least one situation. Not that i really want complain about it, but stating that there isn't a performance regression is just not true.
4.0-5964: 102-111 fps=vps
4.0-5971: 86-102 fps=vps
In the situation described before: Mario Galaxy, at start of the game on the viewing platform overlooking the quare, lake and castle.
With 4.0-5964 i did get a momentarily lag once, where fps and vps desynced. I think i have seen this kind of lag in many games before and i'm yet to see it after the pr2172 merge. But still, the performance got worse in at least one situation. Not that i really want complain about it, but stating that there isn't a performance regression is just not true.
