Another thought: Id the PS4 and XBone were hacked, do you think that an emulator could being written for them in a few years, since they are really similar to PCs (I know that it is one of the reasons the original Xbox is really hard to emulate, even more than a PS2. But it doesn't mean that it has to be the same for XBone and PS4, if they will have enough documentation, and not have too much complicated audio encoder and BIOS like the Original Xbox)? after all, in a few years, I'm sure that even Mid range PCs will be at least 10 times stronger than a PS4, both GPU and CPU Power.
Power needed for Xbox 360 emulation?
|
09-27-2015, 11:29 PM
09-28-2015, 12:54 AM
09-28-2015, 05:23 AM
(09-27-2015, 07:34 AM)DolphinPC Wrote: Another thought: Id the PS4 and XBone were hacked, do you think that an emulator could being written for them in a few years, since they are really similar to PCs (I know that it is one of the reasons the original Xbox is really hard to emulate, even more than a PS2. But it doesn't mean that it has to be the same for XBone and PS4, if they will have enough documentation, and not have too much complicated audio encoder and BIOS like the Original Xbox)? after all, in a few years, I'm sure that even Mid range PCs will be at least 10 times stronger than a PS4, both GPU and CPU Power. It might be possible to modify something like virtualbox to virtualise the CPU fairly well, and with the right knowledge, someone might be able to set up some kind of GPU passthrough (and not the 'transfer all OpenGL/Direct3D calls to the host GPU' kind, but the kind where the virtual machine is given direct access to the host PCI bus). The devkits for the XBone even used nVidia GPUs, so maybe this passthrough could work on non-AMD cards. The super hard part would be acquiring all the right documentation in a legal way, and it might also be helpful for the right people to have access to a dev kit. The actual reverse engineering part would be ridiculous to do without this stuff, as modern PC hardware is incredibly complex.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X RAM: 48GB GPU: Radeon 7800 XT 09-28-2015, 07:23 AM
(09-28-2015, 05:23 AM)AnyOldName3 Wrote:(09-27-2015, 07:34 AM)DolphinPC Wrote: Another thought: Id the PS4 and XBone were hacked, do you think that an emulator could being written for them in a few years, since they are really similar to PCs (I know that it is one of the reasons the original Xbox is really hard to emulate, even more than a PS2. But it doesn't mean that it has to be the same for XBone and PS4, if they will have enough documentation, and not have too much complicated audio encoder and BIOS like the Original Xbox)? after all, in a few years, I'm sure that even Mid range PCs will be at least 10 times stronger than a PS4, both GPU and CPU Power. That is why I asked. High End PCs are at least a few times stronger than both consoles, but X86 architecture is really complex (that's one of the reasons the original Xbox is harder to emulate than a PS2, even though it's pretty much a modified custom Windows PC), So it's interesting to know if in this case it will make this easier or harder than the original Xbox. 09-28-2015, 07:50 AM
(09-28-2015, 07:23 AM)DolphinPC Wrote:(09-28-2015, 05:23 AM)AnyOldName3 Wrote:(09-27-2015, 07:34 AM)DolphinPC Wrote: Another thought: Id the PS4 and XBone were hacked, do you think that an emulator could being written for them in a few years, since they are really similar to PCs (I know that it is one of the reasons the original Xbox is really hard to emulate, even more than a PS2. But it doesn't mean that it has to be the same for XBone and PS4, if they will have enough documentation, and not have too much complicated audio encoder and BIOS like the Original Xbox)? after all, in a few years, I'm sure that even Mid range PCs will be at least 10 times stronger than a PS4, both GPU and CPU Power. Pretty sure more of a reason is the Original Xbox wasn't documented well 09-28-2015, 08:44 AM
(09-28-2015, 07:50 AM)DatKid20 Wrote:(09-28-2015, 07:23 AM)DolphinPC Wrote:(09-28-2015, 05:23 AM)AnyOldName3 Wrote:(09-27-2015, 07:34 AM)DolphinPC Wrote: Another thought: Id the PS4 and XBone were hacked, do you think that an emulator could being written for them in a few years, since they are really similar to PCs (I know that it is one of the reasons the original Xbox is really hard to emulate, even more than a PS2. But it doesn't mean that it has to be the same for XBone and PS4, if they will have enough documentation, and not have too much complicated audio encoder and BIOS like the Original Xbox)? after all, in a few years, I'm sure that even Mid range PCs will be at least 10 times stronger than a PS4, both GPU and CPU Power. Actually I mentioned it before, but it was also the complicacy of the X86 architecure and Nvidia GPU (Both lack of documenation and complex architecture). Accorfing to blueshogun (one of the developers of CXBX and XQEMU), the Xbox had 7 audio encoders, each Xbox revision had a different one. Actually XQEMU has really progressed, and many games go ingame with accurate graphics, altough without sound and very slow performance. |
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)