they are in the builds... just click the drop down arrow
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Post Processing Shader
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No there is nothing when I drop down the menu says off and it was the only selectable option...... untiiiiiiiiiiiiiiil I figured it out by myself... I just created a folder named shaders copy pasted the script from the bloom shader onto a text file and voila! I get nice bloom effect in Windwaker its so nice! I'll post some screenshots when Im out of this damn storm before getting the third pearl
here it is with the boom effect... theres a little ghosting effect but its not noticeble In movement. I find Zelda is a bright new colorbook story now loool. My settings are 1920X1080 widescreen res, 2XAA, 8XAF, VSYNC enabled, trilinear filtering enabled, High res textures ticked. I get 30 fps 80% of the time and big scenes with alot of action I get around 20 fps. I must say the devs are doing an exellent job in emulating the impossible. Im happy since my gamecube died this emulator replaced it and its even a better experience.
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here it is with the boom effect... theres a little ghosting effect but its not noticeble In movement. I find Zelda is a bright new colorbook story now loool. My settings are 1920X1080 widescreen res, 2XAA, 8XAF, VSYNC enabled, trilinear filtering enabled, High res textures ticked. I get 30 fps 80% of the time and big scenes with alot of action I get around 20 fps. I must say the devs are doing an exellent job in emulating the impossible. Im happy since my gamecube died this emulator replaced it and its even a better experience.