Hi all,
I'm wondering if it's possible to listen for game events using Dolphin.
For example, when a player loses a stock or gets hit in SSBM I'd like Dolphin to print out a relevant memory value to a file.
Finding the memory locations is pretty straightforward, but getting Dolphin to communicate them to the outside world is proving difficult.
One potential approach I've been looking at is the built-in logger. In Log Configurations (debug mode) I'm able to specify "Write to File," but I haven't figured out a way to automatically log specific memory values.
Any help would be super appreciated! Thanks.
________
Operating System: Windows x64
Processor/CPU: Intel i7 @ 2.4 GHz
Video Card/GPU: Nvidia 2x GeForce GT 755M
Memory/RAM: 8 GB
Dolphin: 4.0-5886
I'm wondering if it's possible to listen for game events using Dolphin.
For example, when a player loses a stock or gets hit in SSBM I'd like Dolphin to print out a relevant memory value to a file.
Finding the memory locations is pretty straightforward, but getting Dolphin to communicate them to the outside world is proving difficult.
One potential approach I've been looking at is the built-in logger. In Log Configurations (debug mode) I'm able to specify "Write to File," but I haven't figured out a way to automatically log specific memory values.
Any help would be super appreciated! Thanks.
________
Operating System: Windows x64
Processor/CPU: Intel i7 @ 2.4 GHz
Video Card/GPU: Nvidia 2x GeForce GT 755M
Memory/RAM: 8 GB
Dolphin: 4.0-5886