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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Possible to create a NTSC S-Video shader for Dolphin?
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Possible to create a NTSC S-Video shader for Dolphin?
08-24-2017, 07:33 AM
#11
Shonumi Offline
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(08-24-2017, 02:09 AM)JMC47 Wrote: That looks worse than T.V. iirc  Source: I have a trinitron in my room

Looks worse than my HDTV in fact. Its interpolation isn't the best, but it's decent enough.
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08-24-2017, 04:09 PM
#12
Maverick Hunter X Offline
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CRT TVs, Flat HDTVs I get that you think it looks blurry but it's really not that blurry on my LG 42" Flat TV when in motion.

Still images can't be compared to live motion footage and the goal is to simulate a S-Video connection, RF and Composite is even worse.
S-Video have much sharper image, though color blur is still present.

I could post still image footage from Composite and you would see the difference and think the S-Video ones weren't that bad to begin with.

RGB is even higher quality than S-Video and is basically unfiltered.

I love the blurriness and pixelated look, back in the day when the GameCube was new I played it on a TV like this:

[Image: 1882919.jpg]

Anyway, on-topic:

If you're inexperienced and know practically nothing about porting and writing shaders, where's the best place to start learning?
I really want this so bad.
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