Machine: ATI Radeon HD 4800, Win 7 64bit, dual quad Xeon...
During normal gameplay in MBG the FPS stay around 25-30, too slow to have fun with. Whats odd is that performance doesn't change much whether I use 800x600 (the lowest my monitor will display) or 1920x1080. I actually have two quad core CPUs, but I understand that only two cores of one physical chip will ever be used.
I'm guessing this is normal for my CPU, but I have no frame of reference for what kind of performance to expect.
Also (and maybe I should place this next item in a separate post), after updating DirectX last night, Dolphin crashes whenever I try to use the DX11 plu-gin at any resolution.
During normal gameplay in MBG the FPS stay around 25-30, too slow to have fun with. Whats odd is that performance doesn't change much whether I use 800x600 (the lowest my monitor will display) or 1920x1080. I actually have two quad core CPUs, but I understand that only two cores of one physical chip will ever be used.
I'm guessing this is normal for my CPU, but I have no frame of reference for what kind of performance to expect.
Also (and maybe I should place this next item in a separate post), after updating DirectX last night, Dolphin crashes whenever I try to use the DX11 plu-gin at any resolution.